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AI Insights · Timothy · July 2022

Top 5 Hypercasual Games in Australia - Q2 2022 Performance

Discover the performance trends of the top 5 hypercasual games in Australia for Q2 2022, including downloads, revenue, and active users, based on Sensor Tower data.

Top 5 Hypercasual Games in Australia - Q2 2022 Performance

In Q2 2022, the top 5 hypercasual games on a unified platform in Australia showcased diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at each app’s journey throughout the quarter, based on data from Sensor Tower.

Fill The Fridge! by Rollic Games saw a steady increase in weekly downloads, starting from 54.8K at the end of March and gradually rising to 43.7K by the end of June. Revenue for the app experienced a downward trend initially, dropping from $1.9K in late March to $676 in early May, but it recovered slightly towards the end of the quarter, peaking at $1.3K. Weekly active users mirrored the download trends, beginning with 88.6K at the end of March and reaching 101.6K by the end of June.

Tall Man Run from SUPERSONIC STUDIOS LTD had a notable spike in downloads in late April, reaching 55.1K from just 1.4K in late March. However, downloads tapered off to 14.1K by the end of June. Revenue for this app remained relatively low, peaking at $169 in late May. Active users followed the download trend, peaking at 113.4K in early May before declining to 52.9K by the end of June.

Parking Jam 3D by Popcore GmbH experienced a significant increase in downloads in mid-April, reaching 27.8K, before settling at around 13.9K by the end of June. Revenue peaked at $1.2K in mid-April and saw a gradual decline, ending the quarter at $696. Weekly active users showed a similar pattern, peaking at 48.6K in late April and decreasing to 30K by the end of June.

Count Masters: Crowd Runner 3D from Freeplay LLC maintained a fairly stable download rate, fluctuating around the 20K mark throughout the quarter. Revenue remained low, with the highest being $173 in early April. Active users saw a slight increase, starting at 77.6K in late March and ending at 82.9K by the end of June.

Gem Stack by Rollic Games had its downloads peak at 25.3K in late May before dropping to 8.4K by the end of June. Revenue was relatively stable, with minor fluctuations, peaking at $254 in early May. Active users increased steadily, starting at 27.8K in late March and reaching 58.4K by late May, before declining to 36.4K by the end of June.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022